I’m a UX researcher and product designer with 12 years of experience across research, design, and product development. Over the years, I’ve worked on AI, education, and consumer products, leading research and design from early problem definition through testing and implementation.

More recently, my work has shifted toward sports and wearable technology. I’m especially interested in understanding how athletes and everyday users interact with products in real-world environments, through interviews, field research, usability testing, and observation.

Outside of traditional product work, I stay closely connected to the endurance and outdoor sports community through athlete interviews, race coverage, ski patrol, and trail running events. These experiences have made me increasingly interested in research that happens beyond the screen and closer to where people actually train, move, and use products.

I’m now looking for opportunities in UX research and consumer insights within sports, outdoor, and wearable technology, where I can bring together my research background, product experience, and firsthand understanding of the sports community.

contact ↓

fangfang0617@gmail.com · LinkedIn


Composer, AI English Writing Mentor

Composer is a writing tool that is designed for English-language learners who would like to improve their English writing skills. The tool is intended to provide users the options to practice and receive AI feedback and scaffolding on-demand that provide actionable information to inform future learning activities outside of the classroom.

Case study

Featured projects


ELAI 2.0,  AI English Speaking coach

ELAI is a mobile app to provide AI feedback to help English language learners practice speaking skills.

Case Study


Coco's clubhouse,  AI language learning game for kids

Coco’s clubhouse is a voice-activated application for kids to enhance their English speaking skills. This is a virtual companion with a voice interaction function to help kids learn a language.

Case Study


Ainia, AI Storytelling companion

Ainia is an AI-powered storytelling companion for children, combining audio stories, interactive conversations, and games to create engaging learning experiences. As the founding product designer, I led the product experience from early concept through launch.

↪ Available on the App Store and Google Play


halexa,  AI voice Activated tools on amazon alexa

Halexa is a voice activated project including 3 Alexa Skills: Animal I.D., I Spy English, and Guess the Person. The skills are designed for K–6 English language learners, but fun for all ages. These interactive games provide entertaining opportunities for practicing English speaking skills.


OWL Kids, mini app | Reading and storytelling practice tool

OWL Kids is a reading and storytelling mobile app for kids. This app creatively combines reading, listening, and storytelling together to enhance literacy skills while having fun. It was originally designed on the WeChat mini-program platform.